Level Up Your

Tabletop Experience

A unified system for GMs and players to manage combat, characters, shops, and your world in real time.

Free for players · One subscription to host

For the Game Master

Run Your Table

Your whole party on one screen, with everything you need to act on them without leaving it.

  • Damage or heal any number of characters in a single action
  • Send items, currency and status effects straight to a player
  • Open any character's full sheet from their card

Run the Encounter

Initiative, turn order and everything that changes during a fight, tracked for you.

  • Roll initiative for every combatant at once and the order sorts itself
  • Roll one saving throw for a whole selection, each against their own modifier
  • Mark a combatant down and the order carries on past them

Build Your World

Maps your table can actually use, with the places on them that matter to your story.

  • Drop markers anywhere and give them an icon, a color and a name
  • Choose what your players can see and what stays yours
  • Jump straight to any location from the marker list

For Everyone at the Table

Sheets That Keep Up

A sheet that rolls, shares the result, and does the arithmetic when something changes.

  • Roll saves, attacks and their damage straight from the sheet into party chat
  • Apply a status effect and watch the stats it touches update themselves
  • Spells, inventory, abilities and custom rolls all in one place

Buy, Sell, Trade

An economy with stock and coin behind it, between players and the shops you build.

  • Shops track their own stock, prices and what each purchase costs you
  • Open a trade with another player and put items and coin on the table
  • Confirming locks your side so nothing changes under you

Share Your Creations

Build a character, an item or a shop once, then use it in any game you run.

  • Send anything from a game up to your own library
  • Publish to the Vault for other tables to find
  • Pull your work, or someone else's, straight into a game

Everything else a table needs

Campaign Notes

Shared and private notes, organized in folders, written together in real time.

Spells & Abilities

Slots, prepared lists and effects that reach the rest of the table.

Game Settings

Your ruleset, your skills, your currency names. Turn off what you do not use.

A Real Guide

Every screen documented, with a short clip of each thing actually being done.

Join the Adventure

Ready to define the future of your table?

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