Table of Contents
Getting Started
Chat is your table's communication hub. Use it for normal conversation, private whispers, and fast roll sharing without leaving your current screen.
There are three chat surfaces in Manaflo: Host Chat (GM side), Player Chat (character side), and Solo Chat (the Test tab on a solo sheet).
Player Chat itself has tabs: Test, Party, and a Combat tab that appears once the host starts an encounter and shows the initiative order. The chat button changes color while combat is running.
Quick Notes
Enter to send, or use Shift + Enter for a new line./r or /roll then add notation like 2d20+5./q and part of a name to roll something you already have, without writing notation./w, /whisper, or @.Choose the right chat
Party chat basics (host and player)

Party chat is where shared conversation happens.
Rolling in chat

Use /r or /roll followed by dice notation.
/roll 2d20+5Character-side chat also supports shorthand tokens like STR, DEX, and PB inside roll notation.
Roll from your sheet with /q

Most rolls are already on your sheet, so you do not have to rebuild them as notation.
Type /q followed by part of a name. Matches appear above the input, grouped by where they came from:
Move through the list with the arrow keys and press Enter, or click a match. Names that start with what you typed are listed first, so /q st puts Stealth and Strength above Investigation.
Anything with one way to roll it fires immediately. Anything with several asks which one first: a stat offers Check or Save, an attack offers Attack, Damage and Crit, and a spell that is cast against a save offers Save DC instead of Attack.
Your Roll With setting still applies, so a character rolling with advantage keeps it here.
Reading a roll card
Every roll arrives as a card that leads with its total, with the dice that produced it underneath. With a lot of dice the total would otherwise land a wrapped row or two down, which is where it stops being findable at a glance. Hovering the dice reveals the notation behind them.
What the card shows depends on what was rolled:
Re-grade damage after the roll

Resistance and vulnerability are decided after the dice land, so damage can be re-graded on the card instead of rolled again.
Each damage row is graded on its own, so a hit that deals two damage types can have one halved and the other left alone.
Whispers and message filters

Whispers let you send private messages to one target at a time.
/w, /whisper, or @ to open recipient suggestions.The host chat box

The host's chat sits in a dock you can move and get out of the way:
Help opens a panel explaining rolls, whispers and filters without leaving the chat.
Host: filtering the conversation

Filter Messages narrows the chat to one thread:
While a filter is on, the chat header names whose conversation you are reading, so a filtered view is never mistaken for a quiet table.
Host: whispering a player

Start a whisper by typing /w, /whisper or @, then the character's name. The list of players narrows as you type, so you rarely have to spell the whole name out.
Your messages appear on the right of the chat and players' on the left, and a whisper is labeled with who it went to, which helps when several private threads are running at once.
Reply on a message starts a whisper back to whoever sent it.
Host: moderating

Hosts can remove any message in party chat, which is the way to clear a misfired roll or something posted to the wrong table.
Player chat specifics


Solo chat (test tab)

Solo chat is your safe practice space.
Troubleshooting tips
2d20+5, not 2dd20+5).